User blog comment:Berserkchart486/Naruto Fanon Rebirth Skill System/@comment-24384232-20141123023451

Good idea, not so good implementation. I have gripes about a decrease in the number of known skills as you go lower in rank. Specializations come from the bottom up, not from the bottom down. Jounin are jounin because they can be reasonable expected to fulfill any given function a Chuunin can. Its why they are jounin. They have chuunin level skill levels in just about.. everything. This system does not reflect that. Its horribly one-sided and doesnt really explain the difference between a skill and a technique.

So because I'm such a concerned user, I went and drew up my own revised version of the current system.

Specialization System
Skill: A skill is a set of abilities centered around a concept or theme. Characters possessing a rank in a skill can be expected to reasonably perform any associated technique at the given rank. However circumstances apply to only when used within that specialized field. Examples;
 * Combat Skill: Encompasses a broad range of related combat techniques and abilities. User is capable of performing most known techniques of the indicated rank. Examples of a combat skill generally refer to; ninjutsu, genjutsu or taijutsu.
 * Narrative Skill: A field rather than a combat skill that relates to abilities not necessarily geared towards combat, but can affect the outcome of a story. Characters are able to use skills and techniques associated with this at the indicated rank. Examples of narrative skills include; espionage (ie spying), interrogation, smuggling.

Addendum: Reasonably able to perform any associated technique at the given rank. Characters tend to have specializations even beyond skills. A character with Fire release but a rank of B in ninjutsu is assumed to know most C and B-rank techniques or at least be aware of. However they are not specialized. It is possible to have B-rank in ninjutsu but an A-Rank skill in an elemental release, indicating beyond than normal ability and a focus even within that specialization.

Technique: As indicated it is knowledge of a single technique or ability. Unlike a skill, a technique is typically a single use ability and very specialized to what it is used for. A skill refers to the ability to use a collective of techniques and abilities.

C-Rank: Chuunin
E-Rank - D-Rank (any number of skills at any of the indicated ranks) C-Rank (three skills) B-Rank (one skill, one technique) A-Rank (one technique)

C-Rank: Tokubetsu Jounin
E-Rank - D-Rank (any number of skills at any of the indicated ranks) C-Rank (three skills) B-Rank (one skill, & one technique) A-Rank (one skill)

B-Rank: Jounin
E-Rank - C-Rank (any number of skills at any of the indicated ranks) B-Rank (three skills) A-Rank (one skill, & one technique) S-Rank (one technique)

A-Rank: Elite Jounin
E-Rank - C-Rank (any number of skills at any of the indicated ranks) B-Rank (four skills) A-Rank (two skills) S-Rank (one skill, & one technique)

S-Class
Acquisition: A user may roleplay and be in control of one S-Class character. Any others must be applied to the Rebirth, and are subject to denial. Characters who are to act as antagonists, can however be given to the FC, and are henceforth NPCs, and are to be treated as plot points rather than as playable characters.

E-Rank - B-Rank (any number of skills at any of the indicated ranks) A-Rank (three skills) S-Rank (two skills)

Kage-Level
Acquisition: A character of this level must be applied for in Rebirth, and a user may have no more than one character of this rank. Characters applied in this manner are submitted in their entirety and voted upon.

E-Rank - A-Rank (any number of skills at any of the indicated ranks) S-Rank (three skills)