Hexagram Technique

The Hexagram Technique, is a series of Jutsu that were created by Arashi Terumi. They are numbere 1 - 64 based on the I Ching. While performing a jutsu from the series, the user will point his hand at the intended target and say "Hexagram _: ________" Replacing the first blank with the number, and the second with the corresponding name. ==== Known Techniques

Hexagram 1: Force - Creates a small force of energy that will push the enemy back.

Hexagram 12: Standstill - Temporart Paralysis that afflicts the enemy.

Hexagram 24: Returning - Pulls enemy to the user.

Hexagram 27: Swallowing - Causes a hole to open under the enemy.

Hexagram 29: Gorge - Darkens the area around the user.

Hexagram 30: Radience - Causes a ball of light to appear in the dark.

Hexagram 39: Obstructing - Causes things to fall over in front of the enemy. Cannot be used if on flat land.

Hexagram 47: Confining - Requires direct contact with the opponent. When hit by jutsu, a seal spreads around the enemy and paralyses them.

Hexagram 61: Center Confirming - Lets the user enter a state of mind where nothing can influence there train of thought. A perfect counter to the Yamanaka Jutsu.