Thread:Benknightprime/@comment-3399149-20120926040029/@comment-3399149-20121011051234

Normal for earth? Or the moon? ((Ok, I'm done making the bad jokes now.)) So yeah, I can see why you would say Akurei's ability to steal abilities and memories is unbalanced. In all honesty I also find sometimes that his power can be "overpowered." So I do add restrictions in all honesty when I use it. For example Akurei can't utilize any of his main powers when using the powers of the dead person he's copying, and when drawing in the power of the dead he's vulnerable unless prepared. And there are a lot of personal limiters I made. But yeah, it's still rather powerful and I can easily see your argument.

But... Space Time jutsu in general are even more overpowered in my belief. Notice how in our fight you used "He teleported away" as a method of avoiding my attack more often than anything else. Teleporting, or instantly being able to avoid even highly devestating attacks is very annoying, and is game breaking in a sense. For example, Tobito and Minato are two highly skilled Space Time users. Minato relies almost solely on a close range attack and teleporting to set markers, and those two qualities alone allowed him to wipe out entire hordes of highly skilled shinobi and become one of the strongest Kages of his village. Tobito did something similar to Minato's rampage in the most recent chapter, and he probably could have beaten all his enemies without wood jutsu. You can bypass barriers, avoid attacks that no other person would with laughable ease, and there isn't much the enemy can do about it at all. So in all honesty, I personally consider Akurei's identity theft as a mere toy compared to Space Time jutsu like Flying Thunder God or Kamui.