Animal Path

The Animal Path (畜生道, Chikushōdō) was the second of Rikōmichi's Six Paths of Greed to be shown. It is made up of the dead body of.

Appearance
The Animal Path, like the others, possessed Rikōmichi's. It had blonde hair, also like Rikōmichi, and together with a forehead protector, it also wears a simple cloth around the head, distinctively tied at both sides so as the ends of the material protrude upwards, while the remainder of hair is allowed to flow downwards. The Animal Path wears a loose, pin-striped long-sleeved shirt with a dark obi around the waist, black pants which get much looser near the ends, resembling hakama, and striped leg-warmers. Like all the other members of the paths, the Animal Path wears bandages loosely tied around the neck.

Abilities
The Animal Path's main abilities revolved around summoning various animals and creatures to aid it in battle. Each creature served a different purpose in battle, much like every path of Greed was also different from the others. Each animal summon also shared Rikōmichi's Rinnegan.

Tactics wise, the path's primary role in battle appeared to be overwhelming multiple opponents with its summons. In addition to that, it has been suggested that it acts as both a scout, as well as a way for Rikōmichi to move around the battlefield quickly through summons. Worthy of note, the Animal Path requires no blood sacrifice or hand seals when summoning creatures, but uses hand seals to summon the other Paths. It can summon the as well.

Summons
 * The other Paths of Greed
 * The Treasured Tools of the Sage of Six Paths
 * The other Paths of Greed
 * The Treasured Tools of the Sage of Six Paths
 * The other Paths of Greed
 * The Treasured Tools of the Sage of Six Paths
 * The other Paths of Greed
 * The Treasured Tools of the Sage of Six Paths
 * The other Paths of Greed
 * The Treasured Tools of the Sage of Six Paths