Devils Playground

Background
In one of Orochimaru's labs he had a section he created for the specific purpose of weeding out the weak experiments from the strong ones. This dungeon was in a large circular arena style spacing that warranted the idea to wide spread combat, tactical battles and all out slaughter. The area was dimly lit by candles that were arranged around around the perimeter of the entire arena, spaced out far enough to just barely see the floors that rested under neath the lights. These candles were created in the shapes and the face of a snake to make it appear as if one was being watched from up above. IN one corner of the room was a man made press box to which Orochimaru and Kabuto would both survey the battles from gathering data and running field test to see how each of the experiments and project performed. The conditions were horrible as the floor was often covered with dried blood and old body part that had been broken from corpses to add to the scenery and induce hysteria in those placed here. Often times in order to add more challenges to the arena and make it more entertaining either Kabuto or Orochimaru would use Altering Terrain Technique and the Altering Terrain Diagram Scroll to change the difficulty level of the arena and the nature of the battles

The area due to the plethora of battles and murders that had taken place often reeked of the metallic smell of blood, and death as the area was without windows, save for the few small cracked that gleamed of the night time sky or sunny lit day. These conditions were meant to push each of the experiments to their maximum capacity of their abilities and force them to either survive or die. Even among the dead the heavily wounded who may have survived were left to die in the pit if they could not bring themselves back up to the main labs,s many survivors who sustained heavy wounds and damage either died from their injuries or of neglect. Neither Orochimaru nor Kabuto offered any mercy to extend to the participants of these savage games. Most often they were both seen threatening to either kill survivors who expressed any form of emotional weakness out in the open. In this very same playground it was here hundreds of people, experiments, genetically mutated creatures, sub species of animals were sent to prove their worth to Orochimaru and Kabuto as experiments. Orochimaru promised them all a gift should they emerge victorious from these barbaric games. Even when their were those who survived the times trials they only gift they got in return was the gift to live to see the end of the day, only for the same thing to happen again tomorrow.

In order to keep each of the experiments separated Orochimaru and Kabuto often had them team up only to slaughter and betray each other later, teaching them how to manipulate people for their own personal gains and them killing them when they are no longer of use. This clever barbaric tactic was used to divide and conquer the experiments to keep morale and trust among them low. Seeing as how each of them would be wary of teaming up due to being betray later the opted against it. This stopped any alliances among them preventing them from gaining the numerical advantage and staging a riot to pursue their freedom. By those who were subjected to the smells of this realm it was quoted as hell on earth as murderers, psychopaths and demons were groomed and raised. Trained in the art of the MDK style of fighting. (Murder, Death, Kill) Children, grown men, families, and failed experiments were sent here to join the masses of the walking dead. Turning husband on wife, parents vs children, and brother vs sister. Their names striped only called by their serial number and project name. This hell hole earned it's name as the devils playground.. where the devil and demons came to dance among the walking dead.

Notable Scores
{| class="wikitable sortable" border="1" ! scope="col" | Name ! scope="col" | Challenge ! scope="col" | MDK Committed
 * Project: Rebirth 001 || King of the Hill || 107
 * Project: Rebirth 001 || King of the Hill || 107

Notable Scores
{| class="wikitable sortable" border="1" ! scope="col" | Name ! scope="col" | Challenge ! scope="col" | MDK Committed
 * Project: Rebirth 001 || Execution Order || 74
 * Project: Rebirth 001 || Execution Order || 74

Notable Scores
{| class="wikitable sortable" border="1" ! scope="col" | Name ! scope="col" | Challenge ! scope="col" | MDK Committed
 * Project: Rebirth 001 || Rampage ||120
 * Project: Rebirth 001 || Rampage ||120

Notable Scores
{| class="wikitable sortable" border="1" ! scope="col" | Name ! scope="col" | Challenge ! scope="col" | MDK Committed
 * Project: Rebirth 001 || Predator vs Prey || 75
 * Project: Rebirth 001 || Predator vs Prey || 75

MDK Score
During these challenges and games score was often kept those who participated and managed to survive these encounters. Orochimaru and Kabuto in their own sick way also kept track of the score separating the scoring by numbers of MDK committed during the various games. Those who came in first place of the games were often granted their freedom to exit the arena and go back into their cells, having proved their worth. The rest would be forced to fight for two more rounds before the games ended and they were left to stay in the arena and starved.