Board Thread:Rebirth: Story Time/@comment-2089817-20141103034110/@comment-973828-20141103035735

Although having a character desire a return to the warring states is fine, I feel that it doesn't make a suitable excuse for a kind of character that would normally be disallowed from being role-played. It just doesn't sit right for me: letting a clearly overpowered character bypass the approval process just because we need a powerful villain? That's a dangerous loophole.

Wouldn't it be interesting if the final antagonist is someone that is totally defeatable, but the act of defeating that antagonist would not change anything or even make things worse? It would create a moral dilemma that I believe is far more demanding on the participants than turning on all of the S-rank jutsu and nuking everything. An all-powerful final antagonist isn't necessary for a good story.

I also don't understand how this character would be involved on the political level: is he manipulating every influential leader into acting in accordance with his plans? The description doesn't really discuss how he's involved as a mastermind.