User blog comment:KamiGuru/ A New Collab Idea: Chaos Labyrinth/@comment-25771248-20150923153542/@comment-25817563-20150924021436

I do see your point, but honestly I cannot guarantee that this project will be 100% successful. While it is my job to make sure this project stays alive by continuously promoting it and giving you guys more rp ideas etc., it also depends of how motivated the users are rp and do stuff on their own. The point of Dreamscape was us, the users, to create our own arcs and create actual chaos on our own, but we just waited for someone to be the bad guy and try to stop him/them.

Now if you are asking what makes CL different from those other unsuccesful collabs, well I could come up with a couple of things:
 * We give you guys a huge problem - Successful in GD and temporarily in NA, it seems if you present you guys with a problem off the back you guys will be more motivated to edit and solve it
 * My full focus is on being the antagonist - This is more of a personal reason, I believe it harder to be successful if you are both the good guy and the bad guy, cause you don't know who you want to win. When your focus in 100% on one side, you get more stuff done.
 * Increasing antagonist group - The bad guys are increasing by the day, and I'm talking about both characters and users. I will not be working alone, so I don't always have to be present to get a battle between the Jashinist and a village/person to take place.
 * The plan - If you think the whole concept of CL is Jashinist going crazy and hopefully taking over, and having you guys solve it, you are sadly mistaken. I have plans counters, and big stuff coming your way, but if I told you then it wouldn't be that fun.
 * Side missions - I gave you guys a side problem outside of the main one. Find my boi Naruto, this dude has been gone for 2 decades, he could probably help y'all out (if he is still alive).

So yeah this is just something I can up with after I read your comment while doing HW, so yeah cut me some slack if I didn't convince you. While I can't gurantee it'll be successful, Ima try my best to make it fun :p