Otohime Watatsumi

Otohime Watatsumi is a travelling shinobi who once lived in a very small village. She had a peaceful life there until one day when she was only six years old. On that day a group of Missing-nin slaughtered nearly the entire village and kidnapped her along with the other child and then used her as a lab rat. After years of being forced to kill, endure torture, and endure experiments they forcefully sealed a tailed beast into Otohime, a tailed beast which they created from their research. This tailed beast has the appearance of a mighty water dragon and its name is: Mizuchi.

Appearance
Otohime is a person who looks to be around 17 years old. She has long blood red hair with light red eyes to match her hair. While her father had a very athletic build, Otohime has a rather small stature that does well to hide her immense physical prowess. This seems to suggest that Otohime has inherited more of her mother's physical traits rather than her father's. This means that like her mother, Otohime's skin is just on the verge of becoming slightly tanned.

These physical traits Otohime has would have tricked most people into thinking that she is an ordinary seventeen year old human if it wasn't for her slightly annoyed expression that seemed to hide great sorrow and regret behind it. This expression has become one of her most known traits because it mirrors her easy to anger attitude almost perfectly. However, this isn't to say she always has this expression, if someone knows Otohime well enough they may be able to get her in a good enough mood to get rid of that annoyed expression or if they're lucky they may be able to get her to smile.

Otohime's normal attire hasn't changed a lot since she escaped from captivity as she has found it ease to fight in as a martial artist. This choice noticed the most by how she wears a black ankle compression sleeve for footwear instead of shoes. Matching the ankle compression sleeve, she also wears fingerless black gloves that's sole purpose seems to be to side the seal on the back of her left hand. The rest of her attire consists simply of a slightly form fitting and sleeveless tunic that goes down half way down her thigh and has a light purple color. Underneath the tunic she wears a pair of form fitting black pants that go a quarter way down her thighs. The tunic she wears looks more roman-like than medieval-like. Finally, she has a shuriken holster that is strapped to her right thigh.

During the few times when she is relaxing and not working she usually has on civilian attire so that she can blend in. Her casual attire consists of: a white shirt underneath a tan colored hooded sweater that reaches down a foot pass her waist, bandages that cover both her arms except for her fingers, bandages that cover her feet and ankles, and slightly form fitting short pants that reach down to her knees.

Personality
Throughout her life, Otohime's personality has changed over and over again as a result of the many things she has been through. When she was a child, she was described as a very extroverted, exuberant, and short-tempered girl who had no trouble with telling people exactly what she thought. Her personality changed during her time as a test subject. The many people she was forced to kill and the tortuous acts she had to endure made her into a very cold-hearted person who had no remorse for killing. The only time she showed emotion and kindness was when she was with her only friend at the time: Hoori.

After Hoori's death and when she escaped her personality changed again. This time she was very cautious and she was still quite cold-hearted, willing to kill anyone she viewed as a threat, regardless of how young or weak they are. The only person she trusted and showed any emotion to was Mizuchi. This changed as months passed, turning her into a very introverted, helpless, scared, and frightened girl. This new personality caused her to always turn to Mizuchi for comfort. Finally, when she was fourteen years old she began to gain her current personality traits, turning her into a more mature version of her child self.

Just like when she was a child, Otohime is easily angered. Her temper is so short that she is famous for being easily upset or angered while at the same time having a hatred for murder because of her gruesome past. While there are many things that can anger her, the cause of most of her outbursts of anger comes from when people ignore common sense. When she is angered, Otohime will throwing anything within arms reach at the person who angered her.

Everyone usually overlooks her short-temper because of her very extroverted and kind persona. Her kindness isn't limited to only people she knows as she is shown to be kind to complete strangers and even old enemies. Her extroverted and kind persona alongside her numerous other personality traits make her a very charismatic individual when she is not angry. Another trait that reveals itself when she is not angry is how she can be quite sarcastic.

Those who know her, know that this is just one side of Otohime. This other side of her surfaces when she is working or times when she needs to be serious. Unlike the other side of Otohime, this side will fully show just how incredible her mental prowess is. Among other things, this makes people interpret her as a very insightful, thoughtful, and a strong individual who won't let her emotions cloud her judgment.

Hoori Senju
Otohime had a very close relationship with Hoori. He was the only one she truly trusted. He trusted him so much that the only time she would allow herself to be afraid is when she is around him. As such, Otohime often acts very timid and cautious when she was around him. This sudden change in personality may come from how much fear she has kept in during her long years of constant bullying and this was her way of letting it out. This timid nature used to always frustrate Hoori as he wanted her to stand on her own two feet sometime. This lead to Otohime being scolded by Hoori a lot, though it lessened during their time as test subjects.

Mizuchi
Otohime has a surprisingly powerful bond with Mizuchi. Her bond with the tailed beast that was sealed in her has been more powerful than the bonds of most jinchūriki with their tailed beast even from day one. This is probably because of just how much more charismatic Mizuchi is than other tailed beasts. This is because the people who created Mizuchi knew how much more powerful a jinchūriki can be if they are friends with their tailed beast. Mizuchi is not only a great friend, but a source of comfort for Otohime. When she is lonely or her past is making her depressed the first person she goes to is Mizuchi. Just like Hoori, Mizuchi seems to have a way of making Otohime smile and laugh. Mizuchi was created from Hoori's special chakra and DNA after all.

Tengu
Tengu is the name of a stray dog that is often seen following Otohime around. He has a lot more personality than most dogs and is a lot more clever, which suggests that he could be a ninken. This means that Tengu's relationship with Otohime is a lot deeper than the relationship most pet owners have with pets to the point that their relationship is very human-like. That aside, Tengu and Otohime's relationship is very reminiscent of siblings. It is obvious that they care a lot about each other and they are always there for each other. Just like Kuraokami, he knows just what to do when Otohime is having a panic attack. He has even made her smile, which is an impressive feat to say the least even though it pales in comparison to Mizuchi and Hoori's talent with making her smile. Although they care for each other, they also seem to love to irritate each other. This is especially true for Tengu because he loves to get a reaction out of Otohime. Since Otohime can never get truly angry at Tengu the situation is often very comical at Otohime's expense.

Background
Otohime was born in a small village and into a small family with no siblings. As Otohime grew older kids began to tease her because of her very short temper and blood red hair and crimson eyes. Some kids would even bully her by throwing stuff at her or calling her a demon. Otohime tried to ignore the kids, but eventually her temper would get the best of her then she would lash out. She was usually outnumbered, causing her to always get beaten up. One day when she was six years old a boy who was also shunned by the entire village stood up for her. This was not an ordinary boy however, his name was Hoori Senju and he was the only Child of Chakra in the entire village. While he was much smaller than Otohime and the other kids he was also a lot stronger than them as well so it came as no surprise to Otohime when the kids retreated.

After that day, Otohime and Hoori became close friends who, did almost everything together. Things were finally beginning to take turn for the better when the village was attacked by a group of Missing-Nin three years later. In the midst of the assault, Otohime watched in terror as her parents were killed in front of her. Still in shock Otohime didn't struggle at all as her parents killer kidnapped her and brought her to their base. The moment she got their she was given a kunai and thrown into a room with two others children who were from her village.

Unlike Otohime, they didn't have a kunai and Otohime always remembered that they didn't hail from a Clan that has a Kekkei Genkai. This observation lead her to believe that this group's goal wasn't just to kill, but to build an army of Kekkei Genkai-possessing shinobi. Naturally this conclusion was based on the assumption that this was not by accident. Though she became confident in her conclusion when she heard the voice of a child in the room next to her saying, "I won't kill you." She recognized that as one of the kids who used to bully her and just like her, he possessed a Kekkei Genkai.

Otohime naturally decided not to kill them and her capturers responded by not letting her out. Two days passed and Otohime was still in the room. She had not had anything to eat or drink during those two days and she knew that a third day without water would kill her. As morning turned into afternoon and afternoon into evening Otohime's fear of death caused her survival instincts to kick in. Otohime stood up and approached the two kids and as she did so the two kids stood up and walked towards her in a single file line. The child closest to her didn't stop walking until he ran right into the kunai. Whether the kid did it out of thirst or the fact that he couldn't handle the stress of knowing that death is inevitable, Otohime would never know. As the first child's body fell to the floor the second child did the same thing, causing a large pool of blood to cover the floor around Otohime. Feeling helpless once again, Otohime collapsed and began to cry. She cried more than she ever had and possibly ever will. After a few minutes, her capturers entered the room and took her to another room that looked a lot like a jail cell.

The room was very dark and it took her awhile for her eyes to adjust. When they did adjust she could see the outline of a boy and to her relieve relief not just any boy, but Hoori. The years after were plagued with mental and physical pain. Day after day Otohime had to suffer through mental and physical torture and also painful experiments. These experiments were targeted at her Ocean Release, trying to improve it and trying to replicate it. She was taken to the same room for every experiment and after awhile she could sense a large amount of chakra on the other side of the wall, a chakra signature that reminded her of water. During these painful years, Hoori became the only beacon of light she had in her dark world. He comforted her, stood up for her, and taught her how to fight so that she may one day escape.

Two years later, Otohime finally learned what was behind that wall when she overheard a conversation. She learned that the chakra belonged to a tailed beast that was in the midst of being created. She also learned that its future host would be non other than her because of how she is a part of the Watatsumi Clan, which is a clan renowned for their closeness towards water. When she told Hoori he wasn't surprised at all and for the first time Otohime noticed how weak Hoori was almost as if he was being drained of his chakra. This chakra of his had a lot of similarities to a tailed beast's chakra and she realized for the first time that if one wanted to create an artificial tailed beast a Child of Chakra would be very useful.

Two more years passed before the tailed beast was fully created. Soon after its creation a group of shinobi sealed it into Otohime's body. They told her that it was sleeping and it just needs to feel a powerful emotion from its host. They warned her that if she was unable to awaken the tailed beast by herself they would force her to. One week passed and he tailed beast was still asleep. Just like the Missing-Nin warned, they forced Otohime to experience a powerful emotion. They did this by killing Hoori in front of her. They killed Hoori with a sword infused with the chakra of the Tailed Beast that Hoori's life-force came. This allowed it to absorb Hoori's life-force, killing him. Otohime's angered caused her to enter her partial transformation immediately before going on a rampage. Even in this form, the tailed beast proved to powerful for the shinobi, causing everyone to be killed by Otohime's rather. Missing-Nin and children alike. Throughout this rampage Otohime could hear a soothing voice in her head that tried to calm her down and comfort her. She eventually did calm down and return to her normal form, but by then everyone was dead. Bodies litter the ground and blood seemed to be ever. Depressed and mentally broken, Otohime walked away from the base with an emotionless look in her eyes.

One day later Otohime found and befriended a fellow clansmen who went by the name of Kuraokami Watatsumi. It didn't take long for Kuraokami to see how broken Otohime. After noticing this, she took Otohime to a faraway island to try to nurture her broken psyche and finish Otohime's training.

At first, progress was slow because Otohime wasn't motivated to do much of anything except attempt suicide. With every passing day her suicide attempts became more and more elaborate. A couple of years into the training, however, Otohime's suicide attempts became less elaborate as Kuraokami's kindness and training finally began to affect Otohime. Eventually the attempts stopped altogether.

In the course of Otohime's seven years on the island she became a very powerful whose mental abilities were unmatched. While for the most part she had gotten over her hellish past she had yet to learn to accept it so that she could learn from it and use it to push herself forward. So instead, she had developed a habit of denying it ever happened. Kuraokami was just about to teach her not to deny it when a man who has been searching for Otohime all these years washed up on the shore. A man who asked Otohime to save the Five Great Nations. His name? Naruto Uzumaki.

Ocean Release
Using Ocean Release, Otohime is able to produce seawater from anywhere on her body or from a distance, control it with great ease, and even transform her body into it to become temporarily immune to physical attacks. Unlike Water Release, producing very large quantities of seawater isn't difficult by any means because Otohime is able to create large tidal waves, flood, and whirlpools with ease. The seawater produced by Ocean Release is vastly stronger than the water produced by Water Release because of how much chakra is in the seawater. The chakra pushes the power of the seawater to the same level as the famous black flames of Blaze Release. As a result, the seawater produced by this Ocean Release is famous for being able to extinguish any flame and being able to wash away nearly anything in its path. The seawater Otohime creates is especially power and has earned the alias "Primeval Water" because of its power.

Just like drinking seawater is dangerous, absorbing the seawater produced by Sea Release is dangerous, regardless of how it is absorbed. When absorbed, the salt in the water forces out any water that is inside the body, dehydrating the target. Normally this could take hours to be lethal, but the chakra inside the seawater greatly enhances the salt. As a result, the salt can kill the target through dehydration in the span of ten to twenty minutes instead if it is left untreated. This effect is especially dangerous to Water Release users, especially those in the Hozuki Clan. This is because when either of these individuals absorb the water the salt will not only force the water out of their body, but also absorb their chakra to enhance the salt and weaken their defenses.

Just like the ocean, the seawater is merely one side of Ocean Release. Ocean Release also allows Otohime to summon, control, morph into, and gain the traits of various aquatic life. This side of Ocean Release is able to be combined with the other side for various results.

Sea Release grants Otohime the ability to draw power from the moon. This can only be done at night. The last ability of Ocean Release comes from the connection storms have with the ocean. This connection gives Otohime the ability to use her chakra to control pre-existing water-based storms such as monsoons, typhoons, and tsunamis.

Otohime is quite skilled with this Kekkei Genkai, making it rare for her to waste a lot of chakra through lack of control. Her skill level is still not as great as her skill with Water Release because of how much harder it is to master, but Otohime might one day reach that level of mastery.

Jinchūriki Transformations/Powers
The seal that seals Mizuchi inside Otohime is a custom made seal called "Ryūjin's Cage." This seal can be seen on the back of her left hand whenever the bandages are not covering it. The seal isn't that strong, but just strong enough to be effective. The reason for its lack of strength comes from how unusual Mizuchi is. The shinobi who created her realized that the easier it is for the jinchūriki and Tailed Beast to get along, the stronger they would become. As such, Mizuchi and Otohime have been on good terms since day one. This friendship of theirs gives Otohime great control over Mizuchi's tailed beast chakra, allowing her to enter her various jinchūriki forms with reality ease.

To enter her initial transformation, Otohime simply needs to tap into Mizuchi's chakra. Immediately after doing so, Otohime will be cloaked in an aura of bright crimson red chakra. Like most initial transformations, the chakra surrounding Otohime effects her on both a physical level and in terms of chakra. On a physical level, her strength, speed, and healing ability increase greatly. This allows her to effortlessly punch defensive techniques such as Earth Release: Earth-Style Wall and move quickly enough to make it very difficult for most dojutsus to track her movements. On a chakra level, the aura greatly increases Otohime's reserves, power of her chakra, and skill with manipulating chakra. It also replaces her Dragon Arts with Tailed Beast Skills. Together, all these new abilities allow her to perform a wide variety of feats ranging from releasing large waves of chakra with a single roar or shape her chakra into various constructs. In terms of physical appearance, the chakra will cause her canine teeth to grow into fangs and her hair color will lighten slightly.

When Otohime enters version one form the tailed beast chakra surrounding Otohime infuses itself with her body. Once fully infused, the body releases tailed beast chakra from the shoulder blades before Mizuchi crystallizes it to form a small and white draconic wing-like construct. This same white crystalline structure covers her ankles and wrist as well. While Otohime naturally has the ability to consume water through her mouth to restore her reserves and energize her body further the crystalline structure allows her to consume any form of water like ice or vapor. When she is in this form, her Water Release techniques become vastly stronger. On top of being powerful, the water Otohime produces gains the ability to absorb chakra from anyone it touches, making it very difficult to deal with. This allows Otohime to use a subcategory of Water Release known as the Mizuchi Arts. The Mizuchi Arts are a group of techniques that allow Otohime to use this enhanced version of water as a way to obtain Mizuchi's physical traits. This allows her to produce and shape water into a giant draconic claw, tail, or any other body part. It is believed that this group of techniques serve as a substitute for the common jinchūriki trait of being cloaked in the tailed beast's chakra in the shape of the Tailed Beast. In addition to these abilities, all of Otohime's physical traits and her chakra reserves receives a large boost. The physical traits that are enhanced the most is her durability and speed. In this state, Otohime is able to endure through a barrage of attacks and move so quickly that dojutsu users will find that they can barely track her movements.

Otohime enters her version two state when the crystallized chakra beings to coat Otohime's body in a thin layer of Mizuchi's chakra. Once her body has been coated, it is crystallized to form a very hard layer of crystallized tailed beast chakra. The way it is crystallized makes it seem as if Otohime is covered in dragon scales. This crystallized tailed beast chakra is just as strong as dragon scales, giving Otohime an extra layer of protection. This layer of crystallized tailed beast chakra slowly yet continuously infused a bit of Mizuchi's tailed beast chakra with Otohime's body. When this happens her physical abilities are enhanced even further and her pupils become cat-like. The slitting of her eyes, allows Otohime to track down very fast targets and she gains the ability to break through or even reflect the average genjutsu. Unlike her previous states, this state can put a lot of strain on her mind and body. The amount of strain is so great that her regenerative abilities can't keep up, causing Otohime's body to tire out with every passing second. The longest Otohime has been able to stay in this form for fifteen minutes. When those fifteen minutes are up she will collapse to the ground, paralyzed with exhaustion.

The transformation into her partial transformation starts when Otohime is encased in a large sphere of crystallized tailed beast chakra. The sphere shines brightly as it focuses a large amount of tailed beast chakra to Otohime's body. This causes her to transform into a smaller form of Mizuchi. Once the transformation is complete, the sphere breaks apart to reveal Otohime in her partial transformation. In this state, her physical traits except for her regenerative abilities decreases ever so slightly the large amount of tailed beast chakra within Otohime's body becomes easier to control. As it is easier to control there is no drawbacks to entering this form unlike the previous state. In addition, her chakra reserves are slightly larger. Furthermore, her skill with manipulating water and chakra increases dramatically, allowing her to manipulate both substances so easily that it becomes just another limb to Otohime.

Taijutsu
Otohime is a grand master of the Active Yin Style. This fighting style is her primary form of combat when she is forced into a situation where she has to engage in hand-to-hand combat. The Active Yin Style is a form of martial arts that puts an emphasis on the mental aspect of a fight. Like all martial artist who use this fighting style, Otohime divides a fight into three parts: the neutral phase, follow up phase, and the ending phase. Otohime believes that a fight constantly goes through these phases and controlling how and when the phases change is important if one wants to defeat your opponent. The strikes and movements of Active Yin Style can be described as more like soft techniques then hard techniques. The movements and strikes are fast and precise, each move they make and every thought they have is not wasted and has a purpose. In addition, Otohime like to stray away from grabs if possible because she believes it is a waste of movement. She does however, use throws by using the opponent's movements against them. Furthermore, due to her vast wisdom Otohime can figure out when a good time to break the rules of this fighting style and when not to, making her a very unpredictable fighter. Otohime uses Taijutsu a lot more than Ninjutsu or Genjutsu. She uses the techniques of Ninjutsu and Genjutsu to shape her body into a lethal make-shift weapon and Taijutsu to wield that so-called weapon.

Dragon Arts
Otohime's ability to use Tailed Beast Skills with ease didn't come from nowhere. When she first became a jinchūriki, Mizuchi taught her a unique way of using chakra that has many similarities to the infamous Tailed Beast Skills. It is known as Dragon Arts. The Dragon Arts is a subcategory of Ninjutsu rooted in martial arts and focuses on the release and control of raw chakra with nothing more than sheer willpower. Otohime is able to use the Dragon Arts to conjure durable barriers made out of chakra, release and explosion of chakra just like Tailed Beast Shockwave, augment her strength, and other similar purposes. This basically teaches Otohime how to think and use her mind to control chakra just like a Tailed Beast would control theirs by helping Otohime think of chakra as nothing more than another part of her body like blood. Now using Mizuchi's tailed beast chakra, and by extension Tailed Beast Skills, is more like controlling a prosthetic limb rather the than something overwhelming and out of this world.

In other words, the Dragon Arts is a psychic ability to control chakra instead of using the chakra control ability. This allows it to be the watered down version of Tailed Beast Skills. Otohime uses it a lot more than general Ninjutsu and uses it alongside Taijutsu so that it can be bolstered by the Dragon Arts. She often uses it to create dragon parts out of chakra like the claws of a dragon, wings of a dragon, tail of a dragon, etc.

Water Release
Otohime has recently become famous for her mastery over Water Release. This is not surprising because many of her enemies have described her skill with Water Release to be greater than Tobirama Senju himself. Not just by a little bit, but by a lot. Some have even dared to say that she is completely out of the Second Hokage's league when it comes to Water Release. With a mere swipe of her hand she is able to effortlessly flood entire area with water without having to rely on outside sources of water. Washing away trees and buildings alike with the flood she creates with near easy. In addition, she can use any techniques below B without needing to use a single hand seal.

Using Water Release is a simple feat for her. To use it all she has to do is convert her chakra into water and release it from her body. Once it is released, she is able to effortlessly bend it to her will. This allows her to perform a very large number of techniques. When she gets serious the amount of feats she is able to perform with water may be infinite. Even using water to perform Space-Time Ninjutsu is within or grasps. For example: hydroportation. It is not just her own water that she has absolute control over, but any pre-existing source of water. This includes the water and water-based substances produced by other shinobi.

Yang Release
Otohime's skill with Yang Release is average at best. She typically uses it to give life to her Water Release techniques, making them just that much harder to deal with. She can also combine it with Water Release to perform Medical Water Release. Her skill with Yang Release when it isn't being used with Water Release is currently unknown because she has never used such a technique. When using Yang Release she needs mold her chakra into yang energy before releasing and controlling the yang energy.

Genjutsu
Most believe that Otohime skill with Genjutsu is severely lacking, possibly because of the fact that she only knows two Genjutsu techniques. This is not entirely true. While she isn't as skilled with Genjutsu as she is with Ninjutsu or Taijutsu, she isn't helpless with it. Which makes sense as Genjutsu would give her the chance of ending a fight without killing, making Genjutsu a very reliable tool for Otohime, despite her small lack of skill. Her lack of skill with casting Genjutsu is compensated by her skill with defusing Genjutsu. The combination of Otohime's incredible chakra control and her impressive mental prowess gives her nearly an immunity to Genjutsu. The Genjutsu she isn't able to break out of can usually be broken with the help of Mizuchi.

Chakra Reserves and Control
Otohime's chakra reserves are as vast as an ocean and as powerful as a tsunami. Enemy sensor shinobi feel helpless, insignificant, broken, and mentally tired around her, as if they have been stranded in the middle of the ocean for years. These feelings are so intense that some break down and cry while others want to escape as soon as possible and beg Otohime to kill them. Her allies however, feel serene and comfortable as if they have been sitting on the shore, watching the calm waves advance and then slowly recede.

Just like the ocean, its power should not be taken likely. It can be unforgiving and relentless, destroying anything in its path. Those who fight Otohime unprepared are usually going to lose as the power of her techniques washes them away like a small sail boat in the middle of a rough sea. Even some of her lowest of ranked spells seem powerful due to the sheer potency of her chakra. This allows any technique she uses to overwhelm techniques that would normally take a lot more chakra to overwhelm. For example: using Water Release: Wild Water Wave to break through the wall created by Earth Release: Earth-Style Wall while using less chakra than normal.

The ocean may be extremely powerful and large, but it always seems to be in control as if it as a plan that cannot be fathomed by others. The same can be said when talking about Otohime's control of her own chakra and Mizuchi's chakra. While Otohime's chakra can seem wild and out of control it is always under her control. Even when Otohime is beyond angry, her chakra is still under her control. Focused at the enemy who was stupid enough to anger her to such a degree. Otohime can off afford to waste chakra, her excellent control over her chakra prevents her from doing so. Her control is so great that she can enhance her physical traits with her own chakra her Mizuchi's chakra as if it is enough. This makes her control over chakra far above most medical shinobi. She can release small bolts, blasts, waves, or beams of chakra at her opponent or charge it around a certian limit to release a more powerful bolt, blast, waves, or beam of chakra.

Overall, Otohime's chakra seems to be a manifestation of the ocean. This is because the traits of her chakra and what she can do with it perfectly match the traits of the ocean. It is no wonder she has such mastery over Sea Release when she has chakra such as this.

Water Manipulation
While Water Release is fueled by chakra, hydrokinesis is fueled by her mental energy. This is a huge difference because using mental energy allows Otohime to use this ability however she wants and how long she wants without getting tired in any way, shape, or form. Otohime has the ability to use her mental energy to produce and have unlimited control anything related to water. This allows her to produce water, dew, make it rain, clouds, seawater, freshwater acidic water, water energy, etc. This ability can have offensive, defensive, and supplementary purposes allowing Otohime to have an answer to almost any situation she is in. Her control over water is so great that she is able to effortlessly mold water and solidify into various constructs instantaneously. This control isn't limited to only the water she produces, but the water that is already present in the environment around her. This allows her to control the water of other shinobi or the water that comes from her own techniques, regardless of the type of water they use or she uses. The one advantage Water Release has over hydrokinesis is that it is slightly more powerful. For example: a C-ranked Water Release technique will always be slightly stronger than a C-ranked hydrokinesis feat.
 * Bequeathing Water: Water_Otohime.jpg Otohime's prowess over water is so great that she has the ability to easily create the ability of hydrokinesis inside another being. This allows the target to temporarily gain something similar to Otohime's ability known as hydrokinesis. The difference their version and her own version is that the version they gain is slightly inferior to her own in almost every way. In addition, their hydrokinesis uses a little more of their mental energy than usual, meaning that while they can use it for a long time, it isn't wise to use it carelessly. The target is able to keep the ability for two days or until Otohime is knocked out.
 * Water Sensing: As Mizuchi's jinchūriki, Otohime has inherited Mizuchi's ability to sense water. This sixth sense has many functions. First, it allows Otohime to always have perfect bearings when she is on or in the ocean or another body of water. She can sail or swim to destinations with great accuracy as if she has sailed her entire life. There is never a time where Otohime is lost when she is in or on a body of water. Water will never lead her astray. Secondly, this sixth sense allows Otohime to detect the movement of water and the movement of things in or on water with extreme accuracy. When she is fighting in water this serves as a sort of danger sense as she can detect incoming threats before they even happen. Outside of water, this ability makes it nearly impossible to hit Otohime with water unless she wants it to hit her as she can easily evade it because of how she knows exactly where it will go, makes it impossible to hide from her in water, and other things of that nature. Lastly, this sense allows her to detect where water is. She can sense any water from the water inside a living being to external sources of water.
 * Medical Water Arts: Medical Water Arts is an application of hydrokinesis that allows Otohime to use water for medicinal purposes or manipulation of her own or another's body. She can use water to heal herself or opponents with an extraordinary level of skill. She can cover a wound with water to heal wounds, draw out poison with water just like Medical Water Release: Water Mosquito, and many other similar feats. Just like Medical Ninjutsu, Medical Water Arts isn't restricted to medicinal purposes. It also gives her the ability to make the water she creates very toxic, control bodily functions like controlling electrical signals for various purposes including knocking someone out, using water to induce paralysis, or similar effects. Even though she can use Medical Water Arts for many things it isn't as effective as using Medical Water Release to perform these same feats.

Mark of the Sea
Just like her parents before her, Otohime has inherited the ability that all members of the Umigakure no Sato village have: the Mark of the Sea. This ability causes her skin to be constantly covered in a nearly transparent film-like substance. This substance reacts to light in a peculiar way as the light causes her skin to look like the scales of a fish if it is looked at closely.

This substance has only one purpose: to give her the ability to live thousands of leagues under the sea just as naturally as she would live on land by giving her a unique form of immunity to any kind of water. Among many other things this immunity allows her to easily breathe under water, immunity to water, immunity to temperatures, enhance the user's swimming ability greatly, see in the dark, be empowered while in the water, the ability to drink any kind of water they want without any ill effects, etc. When Otohime emerges from the water, the film-like substance immediately absorbs all the excess water to empower itself. This protects her from any ill effects that would befall her after emerging from the sea upon living in the water for most of her life. The substance also helps her body from drying out when she is on land. It is so effective that not even Scorch Release can evaporate or effect the water that is inside her body. This may also be contributed to her immunity to high temperatures, which is needed for living deep in the sea.

While nothing can cause the water in the substance and the individual's body to disappear, even the most severe of temperatures, water still seems to disappear after awhile when the person has had no contact with seawater. For Otohime, this phenomenon usually doesn't happen until a month of no contact with normal seawater. When the water starts to disappear she will feel out of breath, in pain, and very weak. If Otohime doesn't come into contact with non chakra-based seawater the following after the symptoms appear, then she will die and experience tremendous pain as she dies. The only evidence that this phenomenon is occurring is how her skin will look like it is breaking apart.

Unrivaled Mental Prowess
Otohime has always been a very gifted individual. When she escaped the missing-nin's hideout and travelled the world she gained a lot of experience and knowledge, allowing her mind to unlock its full potential. Now Otohime's mental prowess is regarded as having no equal. Her mind is able to function at speeds faster than light, allowing her mind to easily process things that are moving at unimaginable speeds. She is able to come up with complex plans with many layers to it almost instantly. Furthermore, she is capable of changing her plans if she needs to with great ease. Her wisdom, knowledge, intelligence, memory reasoning skills, situational awareness, and other such skills are out of this world and far superior to anyone else's. According to Kuraokami Watatsumi there are always more than a million complex and awe inspiring thoughts running through Otohime's head. The fact that these thoughts are only background noise to Otohime shows just how powerful her mind is. Those who have tried to read her mind or possessed her body have quickly found the thoughts to much for them to bear, resulting in a migraine as if they are hearing the thoughts of a god. This comparison is how she got the moniker: Athena.

Draconic Physiology
Her time as Mizuchi's Jinchūriki has affected Otohime's biology greatly. In terms of appearance she looks like any other human aside from her Mark of the Sea. On a physiological level it becomes a different story. Mizuchi's powerful chakra has mutated and modified her physiology to mimic a dragon's, albeit on a smaller level. With a body of a human and the physiology of a dragon, Otohime has become known as a Dragon Hybrid.

Otohime's lungs and vocal cords are a lot more powerful than a human's. It is so powerful that it allows Otohime to use her very voice as an effective weapon. She can hold her breath for hours on end, emit sound waves powerful to send opponents flying, emit a sound wave strong enough to repel weak incoming attacks, use her vocal cords to project her voice across great distances, imitate someone else's voice, and other similar feats.

The white blood cells in her draconic blood is a lot more powerful than human white blood cell. This makes her nearly to all contaminants and only the strongest toxins can have an effect on her. The increased power of the white blood cells also make it nearly impossible for Otohime to get sick. Along with having more powerful white blood cells, Otohime's red blood cells is also more powerful and they function a lot more efficiently than a normal human's red blood cells. This is why Otohime has near-dragon level physical abilities.

Just like a dragon's scales Otohime's skin is a type of armor all of its own. This is because just like the other parts of her body like body tissue her muscles her skin very sense and solid. It is able to withstand harmful situations like crushing, sharp blades, powerful impacts, and pressure with great easy without a single scratch to show for it. It takes a lot to injure Otohime, which forces the opponent to us higher level techniques like Earth Release: Earth and Stone Dragon if they want to harm her. In addition, it forces weapon specialist to reveal and use their more special weapons earlier instead of waiting for a perfect chance since normal weapons barely harm her at all. This puts such fighters at a disadvantage because they have to show their cards a lot earlier than Otohime. Despite her near dragon scale-hard skin, Otohime is no stranger to pain and suffering. Her hellish life has taught her how to endure a lot of punishment without showing any signs of slowing down at all. She can do stuff like remain calm and collected in situation when most would be screaming in pain, and fight at full strength on an empty stomach, and resist sleep. On the topic of food, since Otohime's body functions like a dragon its nutritional intake requirements are as large as dragons. What most would call a feast large enough to feed three families for a week Otohime would consider a very small appetizer. Just skipping a single meal can result in a loss of more than ten pounds so it can seem at times like Otohime is always eating. Just because she can fight at full strength on an empty stomach doesn't mean it is safe. Much like a dragon, Otohime possesses superhuman strength. This allows her to use her strength to perform feats of a seismic proportion. She is able to create a fissure by just chopping at the ground with her hand, lift very heavy objects and people with ease like when she was able to throw a giant snake, overwhelm some users users of Chakra Enhanced Strength with ease, travel long distances with one leap, produce shockwaves with nothing more than her strength, and many other feats of a similar level. When she is angry her strength increases even more.

Minor Psychological Trauma
When Otohime first escaped the research laboratory, she had so much psychological trauma that any time she saw any red liquid it would trigger a panic attack. It got so bad that the only way she got sleep was when Mizuchi used her chakra to knock her. These panic attack caused her to develop severe insomnia and during the few times she did sleep she would be haunted by nightmares. As time passed the panic attacks lessened, but they didn't go away completely. Now, these panic attacks surface whenever she sees a very large quantity of natural blood, sees a person who looks similar to one of her torturers, or someone who looks similar to one of the many beings she was forced to slaughter. The panic attacks created by these things are nothing compared to the ones that appear in the past, but it is still frightening to her nevertheless. Whenever she thinks of Hoori excessively, the panic attacks will be a lot worse as the thoughts bring about especially painful memories. Luckily for Otohime, the symptoms of her psychological trauma rarely surface, allowing her to live a fairly normal life and fight without being handicapped. Furthermore, it is impossible for her opponents to bring these symptoms to the surface or use them against her as Mizuchi created a mental barrier for Otohime that blocks out any and all outside attacks, mental suggestions, or anything else that would target her Psychological Trauma. In other words, only these three ways can cause the symptoms to surface.

Otohime's past is her greatest weakness. The tragic events she went through prevents her from using her abilities to the fullest in a fight. She doesn't want to kill so much that it is a burden. She can occasionally be defeated and outsmarted by people weaker and stupider than her when she is fighting because she truly doesn't want to win.
 * Nightmare Disorder: Otohime possesses a type of disorder called the nightmare disorder, also refered to as "dream anxiety disorder". This terrifying sleeping disorder causes Otohime to be haunted by frequent nightmares.

Trivia

 * Otohime Watatsumi was inspired by a character I made on Fairy Tail Fanon by the name of Otohime Dragonborn.
 * Otohime Watatsumi's Mizuchi Art was inspired by Otohime Dragonborn's main form of combat.
 * Otohime Watatsumi is my new main character. Eventually I will write a story that revolves around her called Naruto: Ocean Voyage.