Six Realms Technique

The Six Realms Technique (六領土の術, Rikūryūdo no Jutsu) is the origin of the unique techniques bestowed by the. Despite its name, there is actually in total seven of these realms that grant the user powerful and near god-like abilities:


 * The Absorption Path, that allows the user to absorp and consume objects.
 * The Inner Path, which rules over evolution and adaptation.
 * The Inner Path, which rules over evolution and adaptation.
 * The Inner Path, which rules over evolution and adaptation.
 * The Inner Path, which rules over evolution and adaptation.
 * The Inner Path, which rules over evolution and adaptation.
 * The Inner Path, which rules over evolution and adaptation.

Through the use of the Inner Path, the user was able to control six corpses as additional bodies and channel one of the first six of the aforementioned abilities into each, thus compensating for their physical limitations. However, while the strength and speed of the techniques are greater when used through the main body than when used through the corpses, and multiple realms can also be activated simultaneously by the main body, there are advantages granted by the use of corpses. As the main body's vision is linked to the Tenseigan possessed by the corpses, the user is able to easily coordinate their movements and is given a form of protection, since the user can control the corpses from a distance, rather than putting their own body.

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Trivia

 * This Six Realms Technique shares a similar theme with that of the Rinnegan.