This article, Zero State Quantum Break, is property of Princeharris1993. |
File:Way Of Samsara Transmogrification Symbol.svg Way of Saṃsāra Transmogrification File:Way Of Samsara Transmogrification Symbol.svg |
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editZero State Quantum Break | |||
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Name | |||
Kanji | 零状態量子劈 | ||
Rōmaji | Reiijōtai Ryōshiheki | ||
Alternative names | Empty Condition Voice Cutting Measured Descent | ||
Debut | |||
Appears in | Anime, Manga | ||
Data | |||
Classification | File:Way Of Samsara Transmogrification Symbol.svg Kekkei Mōra, Kekkei Genkai, Ninjutsu, Dojutsu, Shinshinshu, Uchujutsu, Shujoshu, Barrier Ninjutsu, Kinjutsu | ||
Class | Offensive, Defensive, Supplementary | ||
Range | All ranges | ||
Other jutsu | |||
Parent jutsu |
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移動道 Savitar Path 移動道 |
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Zero State Quantum Break (零状態量子劈, Reiijōtai Ryōshiheki) is a technique that allows the user to alter the synchronization and flow of events within targeted areas. In doing so, the user is able to slowdown, stop, or even reverse time within a given object or area while the rest of the surrounding area remains normal. This allows the user to control the very flow of battle in ways never seen before.
By desynchronizing a region of space or an object, it's personal flow of events can advanced, reversed, ceased or overlapped. When using this ability, the user causes a desynchronization of time to occur within desired regions of space, time or within a targeted object, entity or abstract. From this point on, the user is able to shift the temporal phase of the affect entity in question. From there, the user can shift their temporal phase forward or backwards, as well as cease it to freeze them in place or overlap it with another temporal event to cause extremely deadly effects. By putting objects out of sync with the present, objects are often render intangible and even invisible in some cases. An example of this is the user putting a target's weapon a half a second out of synchronization, mid-swing, rending the the weapon intangible for the allotted time and causing the blade to miss its target.
When used on one's self, the user is able to completely halt, advance or revert the flow of events, space, or time in relation to themselves. With practice and mastery, the user is able to activate the technique within itself to exclude others from its effects. If the user moves themselves ahead of the time stream, they are rendered intangible, yet invisible because the events of the future have yet to occur. Contrary to this, if the user moves behind the time stream, they are rendered intangible, yet visible because the events of the past have already occurred. By alternative between the past, present and future of events, the user can achieve a unique form of combat, especially if the effects are utilized on a target.
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Trivia[]
- The technique's name comes from Zero State featured in the video game Quantum Break. A Zero State is an event in which time itself stops and falls out of synchronization.